I have turned off all of the options in AI and rely on the ordinary motion events as the AI never managed to differentiate between another cat, a fox, a Badger, s rabbit etc. I just use a more accurate and reliable Human Intelligence.
In the past I have received a notification of movement after the thing that triggered it had left the field of view. I could quickly rewind and see which animal triggered it. If it was a fox then I could go outside with a flashlight which was enough to scare away the fox before it got to the hens.
This means that I am not going outside for every event and trying to scare rabbits and other non-threat animals away.
Live view is no use for this as the trigger has left the field of view, and waiting for the event screen to show is too slow. If I managed to put a camera near the hens then I would see a live view of the fox doing the damage which is no use at all.
It all worked fine until the last update and I am now relying on listening through an open window - at least I can hear a disturbance albeit later than when I could rewind in the event screen before the last update.
Basically, I tested one cam to see if it would work as I wanted before buying seven more - now they do not work as they did when I tested them.
The whole idea was to place cameras to monitor the runs that the foxes always use to get to the hens - unfortunately every other animal also uses the same runs. Monitoring the runs gave me sufficient time to take action if needed.
It looks like I am going to have to change the fencing around the hens once again - but it doesn’t take a fox long find a way in. The technology was a substitute to physical barriers akin to Fort Knox - but not any more.
For my purposes the cameras may as well be broken.
The hens by the way are pets - so it matters to me that they are safe.
I am sure there are other people who have requirements for a similar system and also bought Wyze - just to find out that the cams don’t perform as they did before the last update.